Raid-Management – The new category

And here we go! I’m proud to introduce my new category: „Raid-Management„. In this particular category I like to present some methods of how to successfully manage a raid in MMORPGs.

The first part will be about the general concept of raid-management. What are the most important principles, what is exactly a raid, which positions are available and why is some management needed. The next step will be about the possible positions and the duties of the particular position.
After this introduction part, I’ll take a closer look at the raid-management itself. All the important things you need to know to successfully manage a raid. In this main part of the raid-management category I’ll present also some examples of how you can motivate your fellow raid members.
The next and probably last part will be about the huge topic of problem solving. How you can approach some problems and what tools do you have to get rid of them.

Generally speaking raid-leading isn’t so much different from leading a team in a business environment. It’s even maybe a little bit harder because the raiding happens in the sparetime. Raiding should be fun! This important fact should be kept in mind by leading a raid: all the decisions taken by the raidleader should at first enhance the fun factor for the whole raid.

If you’re following these guidelines you’ll achieve to be a good leader. But you can achieve even more: these presented concepts, principles and methods can be applied to your daily life as well. If you do so, I believe you can solve problems in a better way.

In general, I also like to answer user – in this case your (!) – questions. So, if you’ve a question about the whole topic of raid-management, just write me an e-mail (questions[at]learning-by-gaming.net) and I’ll do my very best to answer them.