{"id":821,"date":"2013-06-22T13:33:02","date_gmt":"2013-06-22T11:33:02","guid":{"rendered":"http:\/\/blog.learning-by-gaming.net\/?p=821"},"modified":"2013-06-22T13:33:02","modified_gmt":"2013-06-22T11:33:02","slug":"finding-of-the-week-14","status":"publish","type":"post","link":"http:\/\/blog.learning-by-gaming.net\/?p=821","title":{"rendered":"Finding of the week #14"},"content":{"rendered":"<p><strong>Game spectatorship: Spectating tournaments<br \/>\n<\/strong><\/p>\n<p><em>During my ongoing literature review I often discover interesting facts about things I&#8217;ve never thought about. Sometimes I can connect these facts with my own observations: The result is mostly a completely new idea why things are as they are. Maybe these ideas are new to you, too. Therefore I&#8217;ll share my new science based knowledge with you!<\/em><\/p>\n<p>This week: This is the sixth part of the video game \/ e-sport spectator series. This time, I&#8217;ll focus on the spectatorship of tournaments: Spectators are sitting on a tribune and watching their favorite players performing on a stage.<\/p>\n<p>I&#8217;ve listed four ways of spectating computer games in the first part of the spectator series. However, one additional method should be discussed: <strong>Watching competitive gameplay live in the arena during a tournament<\/strong>.<\/p>\n<p>Major tournaments and grand finals, like the Grand Final [<a title=\"WCG Grand Final\" href=\"http:\/\/www.youtube.com\/watch?v=2s_R0zDPtt8\" target=\"_blank\">1<\/a>] of the World Cyber Games (WCG) [<a title=\"World Cyber Games\" href=\"http:\/\/www.wcg.com\" target=\"_blank\">2<\/a>], are taking place in exhibition and convention centers. Typically, these events are taking place on a stage in front of a tribune. Several computers are set up on the stage and thus are creating the playing field. The stage itself provides a huge screen allowing all the spectators to watch the matches between the players. Finally, the gameplay is spectated and commentated by a commentator.<\/p>\n<p>This kind of spectating gameplay is comparable to watch a sport event in a stadium. Apart from enjoying the gameplay, most of the entertainment derives from spectating in a crowd [<a href=\"#3\">3<\/a>]. Fans are cheering for their favorite players and a excellent gameplay is honored with applause.<\/p>\n<p>These live events do also have a social and a society aspect. Spectators can see the attending expert players performing live and walking around on the venue. Additionally, depending on the country and the interest in e-sports of the society [<a title=\"Korean e-Sports Association \" href=\"http:\/\/en.wikipedia.org\/wiki\/Korean_e-Sports_Association\" target=\"_blank\">4<\/a>], these tournaments evoke a huge media coverage.<\/p>\n<p>However, the two main spectator personas of this spectatorship series, can&#8217;t benifit much from visiting these events. Watching these live events can be almost compared to watching live broadcasts [<a title=\"Finding of the week #10\" href=\"http:\/\/blog.learning-by-gaming.net\/?p=699\" target=\"_blank\">5<\/a>]: The Interested hasn&#8217;t ever played the game. Thus the fast paced gameplay of expert players could blur the impression of the avarage gameplay of the game.<br \/>\nThe Pupil likes to improve its own gameplay and analyze the tactics of the expert players. Like watching a live broadcast, the Pupil can&#8217;t pause the action and rewatch critical situations. However the commentator might provide some useful information.<\/p>\n<p>[<a name=\"3\"><\/a>3] Cheung, Gifford; Huang, Jeff (2011): Starcraft from the stands: understanding the game spectator, in: <em>CHI 2011 Proceedings of the 2011 annual conference on Human factors in computing systems<\/em>, pp. 763 &#8211; 772.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Game spectatorship: Spectating tournaments During my ongoing literature review I often discover interesting facts about things I&#8217;ve never thought about. Sometimes I can connect these facts with my own observations: The result is mostly a completely new idea why things &hellip; <a href=\"http:\/\/blog.learning-by-gaming.net\/?p=821\">Weiterlesen <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[14],"tags":[],"class_list":["post-821","post","type-post","status-publish","format-standard","hentry","category-finding-of-the-week"],"_links":{"self":[{"href":"http:\/\/blog.learning-by-gaming.net\/index.php?rest_route=\/wp\/v2\/posts\/821","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/blog.learning-by-gaming.net\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/blog.learning-by-gaming.net\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/blog.learning-by-gaming.net\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/blog.learning-by-gaming.net\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=821"}],"version-history":[{"count":12,"href":"http:\/\/blog.learning-by-gaming.net\/index.php?rest_route=\/wp\/v2\/posts\/821\/revisions"}],"predecessor-version":[{"id":834,"href":"http:\/\/blog.learning-by-gaming.net\/index.php?rest_route=\/wp\/v2\/posts\/821\/revisions\/834"}],"wp:attachment":[{"href":"http:\/\/blog.learning-by-gaming.net\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=821"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/blog.learning-by-gaming.net\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=821"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/blog.learning-by-gaming.net\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=821"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}