{"id":2215,"date":"2015-09-05T23:26:11","date_gmt":"2015-09-05T21:26:11","guid":{"rendered":"http:\/\/blog.learning-by-gaming.net\/?p=2215"},"modified":"2015-09-05T23:26:11","modified_gmt":"2015-09-05T21:26:11","slug":"finding-of-the-week-129","status":"publish","type":"post","link":"http:\/\/blog.learning-by-gaming.net\/?p=2215","title":{"rendered":"Finding of the week #129"},"content":{"rendered":"<p><strong>Telling a story<br \/>\n<\/strong><\/p>\n<p><em>During my ongoing literature review I often discover interesting facts about things I&#8217;ve never thought about. Sometimes I can connect these facts with my own observations: The result is mostly a completely new idea why things are as they are. Maybe these ideas are new to you, too. Therefore I&#8217;ll share my new science based knowledge with you!<\/em><\/p>\n<p>This week: This time, I think about the entertaining aspects of creating Let&#8217;s Play videos and telling a coherent story across multiple episodes.<\/p>\n<p>Since the last days of October 2013, I am creating so-called Let&#8217;s Play videos (LP). Creating an LP is a special form of playing a computer game as the player is commenting and recording the own gameplay. Therefore, the resulting video shows the computer game&#8217;s content that is extended by an additional story.<\/p>\n<p>The most interesting and entertaining part of creating an LP instead of just playing the computer game comes from the fact that this method allows me to tell a unique story. Naturally, the uniqueness of the story depends on the game itself as an open world game provides more freedom than a linear story based game. However, it is still possible to create a unique LP about a story based game as each player can approach certain events in the game in a completely different way and thus add a unique story layer to the gameplay.<\/p>\n<p>Open world games, however, are perfect to tell a story as they do not feature a predetermined story and thus surprise the players with unforeseen events. Furthermore, open world games do not have a clear goal and allow the players to set their own goals and try to achieve them. These two features can be used to tell a unique story as the player can choose a goal and document the own actions that are necessary in order to achieve the selected goal.<\/p>\n<p>All the unforeseen events that take place during this time are the basis for the narration. During the gameplay, the player has to react to those random events and thus a new entertaining story begins. Moreover, some of the random events can distract the player from the main goal and tell a story-within-the-story. In the case of a very ambitious goal, it is even possible that the unique LP story becomes a vast narrative.<\/p>\n<p>In the end, all the small episodes are connected by the overall goal that was set by the player and hence they become a coherent story that was surprising to the player and to the viewers of the resulting LP episodes.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Telling a story During my ongoing literature review I often discover interesting facts about things I&#8217;ve never thought about. Sometimes I can connect these facts with my own observations: The result is mostly a completely new idea why things are &hellip; <a href=\"http:\/\/blog.learning-by-gaming.net\/?p=2215\">Weiterlesen <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[14,5],"tags":[],"class_list":["post-2215","post","type-post","status-publish","format-standard","hentry","category-finding-of-the-week","category-gaming"],"_links":{"self":[{"href":"http:\/\/blog.learning-by-gaming.net\/index.php?rest_route=\/wp\/v2\/posts\/2215","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/blog.learning-by-gaming.net\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/blog.learning-by-gaming.net\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/blog.learning-by-gaming.net\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/blog.learning-by-gaming.net\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=2215"}],"version-history":[{"count":5,"href":"http:\/\/blog.learning-by-gaming.net\/index.php?rest_route=\/wp\/v2\/posts\/2215\/revisions"}],"predecessor-version":[{"id":2220,"href":"http:\/\/blog.learning-by-gaming.net\/index.php?rest_route=\/wp\/v2\/posts\/2215\/revisions\/2220"}],"wp:attachment":[{"href":"http:\/\/blog.learning-by-gaming.net\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=2215"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/blog.learning-by-gaming.net\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=2215"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/blog.learning-by-gaming.net\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=2215"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}